Saturday, October 19, 2013

EFE -for beginners!

A short post again, sorry.
Looking for info into old posts, youtube has pointed out a nice video from user DrPhysicsA which seems... shiny!

Old fashinated english accent (I think it's English, pretty sure not American nor Australian, nor Irish... what else could it be?) for 2 hours of EFE fun!



Thursday, October 3, 2013

Frequency in general relativity.


Ok. It's clear what's the role of frequency in special relativity. Frequency does not change essentially from its origin in classical mechanics. Frequency has units of inverse of time, which means it's something with no dimensions that is measured per unit of time. In case of frequency that 'something with no dimension' is a repetition.
Quite clear, right? Better explanations here, and don't forget to donate. I will when I get paid for what I do, which has not come yet.
Back to the subject, in special relativity time changes and so does frequency. If there's a time dilation according to velocity value, frequency changes as time does. With an inverse proportionality relation, of course. 
In general relativity, all references I've found so far point out frequency is the same. They talk about red-shifting and the same time dilation issues special relativity does.
But, how come?
We have said before time is just another dimension in general relativity (a special one because our perception, but just another dimension). Several questions arise, then:
  1. Are there spatial frequencies the same as a temporal one? If so, what's their use?
  2. What does it make time so special? Why are we so used to talk about temporal frequency as frequency?
Easy answer for a physicist, but you have to remember I'm not one them.

In any case, what's the point of this? Well, that picture of the response to a step input in a second order system has made me think about frequency and an old friend/foe concept known as resonance. Which I'll go deeper later. Not now.

Wednesday, October 2, 2013

The Cavendish experiment

Disappointed with this blog? Yeah, sorry again. Too much time between posts and I'm not getting very deep in any subject I deal with. That's because it requires time, and that's a thing I didn't nor I have at the moment.
So, let's talk about a funny experiment finally I've found in the internets. It's called Cavendish experiment and you can get good historical explanations of it here and here.
The experiment seems easy to follow. In Newtonian terms, two masses attract each other.


Proportionally to the masses, inverse proportionality to distance squared. But proportional doesn't mean equal. There's a constant in somewhere you have to add to make things right. Unit conversion stuff. Kinky stuff. If you want to measure how much does it weight Earth (is there anything British-er than asking yourself that kind of questions? ) you need to get that constant first.


But, how can you measure the gravitational constant without knowing Earth mass? And harder still, you are living on Earth. In case you figure out a way of measuring without taking into account Earth gravitational pull, doesn't it still f*ck with your measurements?

Before explaining something you probably already know I need to make clear why am I interested in Cavendish experiment:
  1. It's an "easy" experiment which allows us to understand gravity in human size scales.
  2. What is its relationship with space-time? Before you say human scales are Newtonian, which is almost truth for every almost example you can find, just keep on reading.

Sunday, August 4, 2013

Coordinate systems (I)


There are yet a lot of things to say about manifolds but maybe is a good moment to talk about coordinate systems. Manifolds can have coordinate systems. If not, how the hell it is supposed we can find something in a manifold? We need a point of reference and a way of establishing relationships between dimensions.

Why coordinate systems are important?

Coordinate systems are a way of knowing where things are and/or when they are happening.

If you are familiar with linear algebra (if not, sorry I can't help you) you already know in order to distinguish an element, for instance a vector in a vector space, the element has a set of coordinates that define that particular element. A fast explanation about this: each coordinate corresponds to a dimension and is a number which tell us how far should we go along that dimension in order to "find" the element.

 
A typical coordinate system and a point represented in coordinates, from here. In Linear Algebra, 3 coordinates are enough... And a reasonable way of describing physics. In order to arrive to point (x,y,z) you have to walk exactly x,y and z in the respective coordinates which, to make things easier, represent only one dimension at a time.


If you start walking from the origin of the system the number of units, along one dimension, the coordinates tell you how much walking do you have left in order to arrive to your destination.

When I studied Linear Algebra, only orthonormal basis were approached. Orthonormal means:
  • Each element in the basis is orthogonal (which means is linearly independent from the other elements in the basis, which means it can not be expressed as a combination of coordinates from the other elements in the basis, which means roughly, each coordinate represents only a dimension). Orthogonality is typically used to express perpendicularity.
  • Each element is also normalized -which means is a unitary- vector, or versor.

Orthonormal basis are the easier basis we can use -and they're quite useful for physics to a quite high level. Easy to grasp, easy to operate. Cool.

The problem comes when we are talking about manifolds which represent curved space-time: generally speaking it's better idea to use another kind of coordinate systems. And when that happens, sh*t gets real.


Sunday, July 21, 2013

What the heck is a manifold.

After the failure in describing geodesics from Schwarzschild solution I've decided to come back to the origins. Starting from the basics. Manifolds. Yeah. Manifolds rock!

General Relativity -uppercase means it's important- is defined in a 4 dimensional pseudo Riemannian manifold or more specifically, a Lorentzian manifold.

So, before continuing, what is a manifold?

Some people could say mathematicians are weird. I share this appreciation with a deep and sincerely respect (sometimes a little bit of fear) for mathematicians. Level of mental abstraction in Math is something out of my grasp, so I can only understand it by drama.

That means, in 4 steps:
  1. I've got a problem I need to solve but nothing I understand so far helps, so...
  2. I find someone's work who already has solved the issue and I try to grasp the Math behind his/her solution...
  3. I believe I have understood the Math, so I try to solve the problem again.
  4. I come back to the first point if the problem is not solved yet. More than once, 'cause I can be a real donkey sometimes...


So instead of explaining what is a manifold, I'm going to explain what I understand a manifold is...


Thursday, July 18, 2013

Coming back soon!

So... 2013... Nice!

Hey, don't look at me that way. It's been a couple of hard months. More than a couple, I get it, but I needed to focus in real life problems, like ending a master and looking for a job. Which I already have... For the moment. The job, I mean. I'm still working in the master.

It's hard, OK? Come to Madrid, they said. You'll have fun, they said... :)

Anyway, thanks for the waiting. I'm returning to the subject as soon as I start to re-read all I have posted before. Last thing I tried was obtaining a parametric form for an easy geodesic, and I failed so hard it's been 7 months since the last entry. I have pending a couple of book reviews and lot of extra work, but I'll do my best.

See you in a couple of months!

Edit: It's been so long I almost forget how to post. Sorry for the mistakes!